| __init__(self, model, w=1024, h=768) | 3d_viewer_py3.PyAssimp3DViewer | |
| base_name | 3d_viewer_py3.PyAssimp3DViewer | static |
| BASIC_FRAGMENT_SHADER | 3d_viewer_py3.PyAssimp3DViewer | |
| BASIC_VERTEX_SHADER | 3d_viewer_py3.PyAssimp3DViewer | |
| bb_max | 3d_viewer_py3.PyAssimp3DViewer | |
| cameras | 3d_viewer_py3.PyAssimp3DViewer | |
| colorid2node | 3d_viewer_py3.PyAssimp3DViewer | |
| controls_3d(self, dx, dy, zooming_one_shot=False) | 3d_viewer_py3.PyAssimp3DViewer | |
| current_cam | 3d_viewer_py3.PyAssimp3DViewer | |
| current_cam_index | 3d_viewer_py3.PyAssimp3DViewer | |
| currently_selected | 3d_viewer_py3.PyAssimp3DViewer | |
| cycle_cameras(self) | 3d_viewer_py3.PyAssimp3DViewer | |
| default_camera | 3d_viewer_py3.PyAssimp3DViewer | |
| FLAT_VERTEX_SHADER | 3d_viewer_py3.PyAssimp3DViewer | |
| flatshader | 3d_viewer_py3.PyAssimp3DViewer | |
| focal_point | 3d_viewer_py3.PyAssimp3DViewer | |
| get_color_id(self) | 3d_viewer_py3.PyAssimp3DViewer | |
| get_hovered_node(self, mousex, mousey) | 3d_viewer_py3.PyAssimp3DViewer | |
| get_rgb_from_colorid(colorid) | 3d_viewer_py3.PyAssimp3DViewer | static |
| glize(self, scene, node) | 3d_viewer_py3.PyAssimp3DViewer | |
| GOOCH_FRAGMENT_SHADER | 3d_viewer_py3.PyAssimp3DViewer | |
| gooch_shader | 3d_viewer_py3.PyAssimp3DViewer | |
| GOOCH_VERTEX_SHADER | 3d_viewer_py3.PyAssimp3DViewer | |
| h | 3d_viewer_py3.PyAssimp3DViewer | |
| is_panning | 3d_viewer_py3.PyAssimp3DViewer | |
| is_rotating | 3d_viewer_py3.PyAssimp3DViewer | |
| is_zooming | 3d_viewer_py3.PyAssimp3DViewer | |
| load_model(self, path, postprocess=aiProcessPreset_TargetRealtime_MaxQuality) | 3d_viewer_py3.PyAssimp3DViewer | |
| loop(self) | 3d_viewer_py3.PyAssimp3DViewer | |
| meshes | 3d_viewer_py3.PyAssimp3DViewer | |
| move_selected_node(self, up, strafe) | 3d_viewer_py3.PyAssimp3DViewer | |
| moving | 3d_viewer_py3.PyAssimp3DViewer | |
| moving_situation | 3d_viewer_py3.PyAssimp3DViewer | |
| node2colorid | 3d_viewer_py3.PyAssimp3DViewer | |
| prepare_gl_buffers(mesh) | 3d_viewer_py3.PyAssimp3DViewer | static |
| prepare_shaders(self) | 3d_viewer_py3.PyAssimp3DViewer | |
| process_events(self) | 3d_viewer_py3.PyAssimp3DViewer | |
| process_keystroke(self, key, mod) | 3d_viewer_py3.PyAssimp3DViewer | |
| projection_matrix | 3d_viewer_py3.PyAssimp3DViewer | |
| recursive_render(self, node, shader, mode=BASE, with_normals=True) | 3d_viewer_py3.PyAssimp3DViewer | |
| render(self, wireframe=False, twosided=False) | 3d_viewer_py3.PyAssimp3DViewer | |
| render_axis(self, transformation=numpy.identity(4, dtype=numpy.float32), label=None, size=0.2, selected=False) | 3d_viewer_py3.PyAssimp3DViewer | |
| render_camera(camera, transformation) | 3d_viewer_py3.PyAssimp3DViewer | static |
| render_colors(self) | 3d_viewer_py3.PyAssimp3DViewer | |
| render_grid() | 3d_viewer_py3.PyAssimp3DViewer | static |
| scene | 3d_viewer_py3.PyAssimp3DViewer | |
| scene_center | 3d_viewer_py3.PyAssimp3DViewer | |
| select_node(self, node) | 3d_viewer_py3.PyAssimp3DViewer | |
| set_camera_projection(self, camera=None) | 3d_viewer_py3.PyAssimp3DViewer | |
| set_overlay_projection(self) | 3d_viewer_py3.PyAssimp3DViewer | |
| set_shader_accessors(uniforms, attributes, shader) | 3d_viewer_py3.PyAssimp3DViewer | static |
| set_shaders_v120(self) | 3d_viewer_py3.PyAssimp3DViewer | |
| set_shaders_v130(self) | 3d_viewer_py3.PyAssimp3DViewer | |
| shader | 3d_viewer_py3.PyAssimp3DViewer | |
| showtext(text, x=0, y=0, z=0, size=20) | 3d_viewer_py3.PyAssimp3DViewer | static |
| silhouette_shader | 3d_viewer_py3.PyAssimp3DViewer | |
| SILHOUETTE_VERTEX_SHADER | 3d_viewer_py3.PyAssimp3DViewer | |
| switch_from_overlay(self) | 3d_viewer_py3.PyAssimp3DViewer | |
| switch_to_overlay(self) | 3d_viewer_py3.PyAssimp3DViewer | |
| update_node_select(self, node) | 3d_viewer_py3.PyAssimp3DViewer | |
| update_view_camera(self) | 3d_viewer_py3.PyAssimp3DViewer | |
| view_matrix | 3d_viewer_py3.PyAssimp3DViewer | |
| w | 3d_viewer_py3.PyAssimp3DViewer | |