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Assimp
v4.1. (December 2018)
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DOM class for FBX geometry of type "Shape". More...
Inherits Assimp::FBX::Geometry.
Public Member Functions | |
| const std::vector< unsigned int > & | GetIndices () const |
| Return list of vertex indices. More... | |
| const std::vector< aiVector3D > & | GetNormals () const |
| Get a list of all vertex normals or an empty array if no normals are specified. More... | |
| const std::vector< aiVector3D > & | GetVertices () const |
| Get a list of all vertex points, non-unique. More... | |
| ShapeGeometry (uint64_t id, const Element &element, const std::string &name, const Document &doc) | |
| The class constructor. More... | |
| virtual | ~ShapeGeometry () |
| The class destructor. More... | |
Public Member Functions inherited from Assimp::FBX::Geometry | |
| const Skin * | DeformerSkin () const |
| Get the Skin attached to this geometry or NULL. More... | |
| Geometry (uint64_t id, const Element &element, const std::string &name, const Document &doc) | |
| const std::vector< const BlendShape * > & | GetBlendShapes () const |
| Get the BlendShape attached to this geometry or NULL. More... | |
| virtual | ~Geometry () |
Public Member Functions inherited from Assimp::FBX::Object | |
| uint64_t | ID () const |
| const std::string & | Name () const |
| Object (uint64_t id, const Element &element, const std::string &name) | |
| const Element & | SourceElement () const |
| virtual | ~Object () |
Additional Inherited Members | |
Protected Attributes inherited from Assimp::FBX::Object | |
| const Element & | element |
| const uint64_t | id |
| const std::string | name |
DOM class for FBX geometry of type "Shape".
| Assimp::FBX::ShapeGeometry::ShapeGeometry | ( | uint64_t | id, |
| const Element & | element, | ||
| const std::string & | name, | ||
| const Document & | doc | ||
| ) |
The class constructor.
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virtual |
The class destructor.
| const std::vector< unsigned int > & Assimp::FBX::ShapeGeometry::GetIndices | ( | ) | const |
Return list of vertex indices.
| const std::vector< aiVector3D > & Assimp::FBX::ShapeGeometry::GetNormals | ( | ) | const |
Get a list of all vertex normals or an empty array if no normals are specified.
| const std::vector< aiVector3D > & Assimp::FBX::ShapeGeometry::GetVertices | ( | ) | const |
Get a list of all vertex points, non-unique.