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Assimp
v4.1. (December 2018)
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Importer class to load MD3 files. More...
Inherits Assimp::BaseImporter.
Public Member Functions | |
| bool | CanRead (const std::string &pFile, IOSystem *pIOHandler, bool checkSig) const |
| Returns whether the class can handle the format of the given file. More... | |
| MD3Importer () | |
| void | SetupProperties (const Importer *pImp) |
| Called prior to ReadFile(). More... | |
| ~MD3Importer () | |
Public Member Functions inherited from Assimp::BaseImporter | |
| BaseImporter () AI_NO_EXCEPT | |
| Constructor to be privately used by Importer. More... | |
| virtual const ImporterUnits & | GetApplicationUnits () |
| const std::string & | GetErrorText () const |
| Returns the error description of the last error that occurred. More... | |
| void | GetExtensionList (std::set< std::string > &extensions) |
| Called by #Importer::GetExtensionList for each loaded importer. More... | |
| virtual double | GetFileScale () const |
| aiScene * | ReadFile (Importer *pImp, const std::string &pFile, IOSystem *pIOHandler) |
| Imports the given file and returns the imported data. More... | |
| virtual void | SetApplicationUnits (const ImporterUnits &unit) |
| virtual void | SetFileScale (double scale) |
| Will be called only by scale process when scaling is requested. More... | |
| virtual | ~BaseImporter () |
| Destructor, private as well. More... | |
Protected Member Functions | |
| void | ConvertPath (const char *texture_name, const char *header_path, std::string &out) const |
| Convert a texture path in a MD3 file to a proper value. More... | |
| const aiImporterDesc * | GetInfo () const |
| Return importer meta information. More... | |
| void | InternReadFile (const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler) |
| Imports the given file into the given scene structure. More... | |
| bool | ReadMultipartFile () |
| Read a Q3 multipart file. More... | |
| void | ReadShader (Q3Shader::ShaderData &fill) const |
| Try to read the shader for a MD3 file. More... | |
| void | ReadSkin (Q3Shader::SkinData &fill) const |
| Try to read the skin for a MD3 file. More... | |
| void | ValidateHeaderOffsets () |
| Validate offsets in the header. More... | |
| void | ValidateSurfaceHeaderOffsets (const MD3::Surface *pcSurfHeader) |
Protected Attributes | |
| unsigned int | configFrameID |
| Configuration option: frame to be loaded. More... | |
| bool | configHandleMP |
| Configuration option: process multi-part files. More... | |
| std::string | configShaderFile |
| Configuration option: name or path of shader. More... | |
| std::string | configSkinFile |
| Configuration option: name of skin file to be read. More... | |
| bool | configSpeedFlag |
| Configuration option: speed flag was set? More... | |
| std::string | filename |
| Pure file we're currently reading. More... | |
| unsigned int | fileSize |
| Size of the file, in bytes. More... | |
| BE_NCONST unsigned char * | mBuffer |
| File buffer More... | |
| std::string | mFile |
| Current file name. More... | |
| IOSystem * | mIOHandler |
| IO system to be used to access the data. More... | |
| aiScene * | mScene |
| Output scene to be filled. More... | |
| std::string | path |
| Current base directory More... | |
| BE_NCONST MD3::Header * | pcHeader |
| Header of the MD3 file. More... | |
Protected Attributes inherited from Assimp::BaseImporter | |
| ImporterUnits | applicationUnits = ImporterUnits::M |
| double | fileScale = 1.0 |
| double | importerScale = 1.0 |
| std::string | m_ErrorText |
| Error description in case there was one. More... | |
| ProgressHandler * | m_progress |
| Currently set progress handler. More... | |
Additional Inherited Members | |
Public Types inherited from Assimp::BaseImporter | |
| enum | ImporterUnits { M, MM, CM, INCHES, FEET } |
| enum | TextFileMode { ALLOW_EMPTY, FORBID_EMPTY } |
| Enum to define, if empty files are ok or not. More... | |
Static Public Member Functions inherited from Assimp::BaseImporter | |
| static bool | CheckMagicToken (IOSystem *pIOHandler, const std::string &pFile, const void *magic, unsigned int num, unsigned int offset=0, unsigned int size=4) |
| Check whether a file starts with one or more magic tokens. More... | |
| static void | ConvertToUTF8 (std::vector< char > &data) |
| An utility for all text file loaders. More... | |
| static void | ConvertUTF8toISO8859_1 (std::string &data) |
| An utility for all text file loaders. More... | |
| template<typename T > | |
| static AI_FORCE_INLINE void | CopyVector (std::vector< T > &vec, T *&out, unsigned int &outLength) |
| Utility function to move a std::vector into a aiScene array. More... | |
| static std::string | GetExtension (const std::string &pFile) |
| Extract file extension from a string. More... | |
| static bool | SearchFileHeaderForToken (IOSystem *pIOSystem, const std::string &file, const char **tokens, unsigned int numTokens, unsigned int searchBytes=200, bool tokensSol=false, bool noAlphaBeforeTokens=false) |
| A utility for CanRead(). More... | |
| static bool | SimpleExtensionCheck (const std::string &pFile, const char *ext0, const char *ext1=NULL, const char *ext2=NULL) |
| Check whether a file has a specific file extension. More... | |
| static void | TextFileToBuffer (IOStream *stream, std::vector< char > &data, TextFileMode mode=FORBID_EMPTY) |
| Utility for text file loaders which copies the contents of the file into a memory buffer and converts it to our UTF8 representation. More... | |
Public Attributes inherited from Assimp::BaseImporter | |
| std::map< ImporterUnits, double > | importerUnits |
| Assimp Importer unit conversions available if you need another measurment unit add it below. More... | |
| MD3Importer::MD3Importer | ( | ) |
| MD3Importer::~MD3Importer | ( | ) |
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Returns whether the class can handle the format of the given file.
See BaseImporter::CanRead() for details.
Implements Assimp::BaseImporter.
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protectedvirtual |
Return importer meta information.
See #BaseImporter::GetInfo for the details
Implements Assimp::BaseImporter.
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protectedvirtual |
Imports the given file into the given scene structure.
See BaseImporter::InternReadFile() for details
Implements Assimp::BaseImporter.
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Read a Q3 multipart file.
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Try to read the shader for a MD3 file.
| fill | Receives output information |
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Try to read the skin for a MD3 file.
| fill | Receives output information |
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Called prior to ReadFile().
The function is a request to the importer to update its configuration basing on the Importer's configuration property list.
Reimplemented from Assimp::BaseImporter.
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Validate offsets in the header.
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Configuration option: frame to be loaded.
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Configuration option: process multi-part files.
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Configuration option: name or path of shader.
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Configuration option: name of skin file to be read.
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Configuration option: speed flag was set?
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Pure file we're currently reading.
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Size of the file, in bytes.
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File buffer
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Current file name.
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IO system to be used to access the data.
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Output scene to be filled.
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Current base directory
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Header of the MD3 file.