◆ MODE
| Enumerator |
|---|
| SIMPLE_COLOR | |
| TEXTURE_2D | |
| TEXTURE_CUBE | |
◆ GetEffect()
| ID3DXBaseEffect* AssimpView::CBackgroundPainter::GetEffect |
( |
| ) |
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inline |
◆ GetMode()
| MODE AssimpView::CBackgroundPainter::GetMode |
( |
| ) |
const |
|
inline |
◆ GetTexture()
| IDirect3DBaseTexture9* AssimpView::CBackgroundPainter::GetTexture |
( |
| ) |
|
|
inline |
◆ Instance()
◆ OnPostRender()
| void AssimpView::CBackgroundPainter::OnPostRender |
( |
| ) |
|
◆ OnPreRender()
| void AssimpView::CBackgroundPainter::OnPreRender |
( |
| ) |
|
◆ RecreateNativeResource()
| void AssimpView::CBackgroundPainter::RecreateNativeResource |
( |
| ) |
|
◆ ReleaseNativeResource()
| void AssimpView::CBackgroundPainter::ReleaseNativeResource |
( |
| ) |
|
◆ ResetSB()
| void AssimpView::CBackgroundPainter::ResetSB |
( |
| ) |
|
◆ RotateSB()
| void AssimpView::CBackgroundPainter::RotateSB |
( |
const aiMatrix4x4 * |
pm | ) |
|
◆ SetColor()
| void AssimpView::CBackgroundPainter::SetColor |
( |
D3DCOLOR |
p_clrNew | ) |
|
◆ SetCubeMapBG()
| void AssimpView::CBackgroundPainter::SetCubeMapBG |
( |
const char * |
p_szPath | ) |
|
◆ SetTextureBG()
| void AssimpView::CBackgroundPainter::SetTextureBG |
( |
const char * |
p_szPath | ) |
|
◆ s_cInstance
The documentation for this class was generated from the following files: