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Assimp
v4.1. (December 2018)
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Helper structure to represent an ASE helper object (dummy) More...
Inherits Assimp::ASE::BaseNode.
Public Member Functions | |
| Dummy () AI_NO_EXCEPT | |
| Constructor. More... | |
Public Member Functions inherited from Assimp::ASE::BaseNode | |
| BaseNode (Type _mType, const std::string &name) | |
| Construction from an existing name. More... | |
Additional Inherited Members | |
Public Types inherited from Assimp::ASE::BaseNode | |
| enum | Type { Light, Camera, Mesh, Dummy } |
Public Attributes inherited from Assimp::ASE::BaseNode | |
| InheritanceInfo | inherit |
| Specifies which axes transformations a node inherits from its parent ... More... | |
| Animation | mAnim |
| Animation channels for the node. More... | |
| std::string | mName |
| Name of the mesh. More... | |
| std::string | mParent |
| Name of the parent of the node "" if there is no parent ... More... | |
| bool | mProcessed |
| Animation | mTargetAnim |
| Needed for lights and cameras: target animation channel Should contain position keys only. More... | |
| aiVector3D | mTargetPosition |
| Target position (target lights and cameras) More... | |
| aiMatrix4x4 | mTransform |
| Transformation matrix of the node. More... | |
| enum Assimp::ASE::BaseNode::Type | mType |
Helper structure to represent an ASE helper object (dummy)
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inline |
Constructor.