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Assimp
v4.1. (December 2018)
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Data structure for the MDL main header. More...
Public Attributes | |
| float | boundingradius |
| bounding radius of the mesh More... | |
| int32_t | flags |
| State flag. More... | |
| uint32_t | ident |
| magic number: "IDPO" More... | |
| int32_t | num_frames |
| Number of frames contained in the file. More... | |
| int32_t | num_skins |
| Number of textures. More... | |
| int32_t | num_tris |
| Number of triangles contained in the file. More... | |
| int32_t | num_verts |
| Number of vertices contained in the file. More... | |
| ai_real | scale [3] |
| scale factors for each axis More... | |
| float | size |
| Could be the total size of the file (and not a float) More... | |
| int32_t | skinheight |
| Texture height in pixels. More... | |
| int32_t | skinwidth |
| Texture width in pixels. More... | |
| int32_t | synctype |
| 0 = synchron, 1 = random . More... | |
| ai_real | translate [3] |
| translation factors for each axis More... | |
| int32_t | version |
| version number: 6 More... | |
| ai_real | vEyePos [3] |
| Position of the viewer's exe. Ignored. More... | |
Data structure for the MDL main header.
| float Assimp::MDL::Header::boundingradius |
bounding radius of the mesh
| int32_t Assimp::MDL::Header::flags |
State flag.
| uint32_t Assimp::MDL::Header::ident |
magic number: "IDPO"
| int32_t Assimp::MDL::Header::num_frames |
Number of frames contained in the file.
| int32_t Assimp::MDL::Header::num_skins |
Number of textures.
| int32_t Assimp::MDL::Header::num_tris |
Number of triangles contained in the file.
| int32_t Assimp::MDL::Header::num_verts |
Number of vertices contained in the file.
| ai_real Assimp::MDL::Header::scale[3] |
scale factors for each axis
| float Assimp::MDL::Header::size |
Could be the total size of the file (and not a float)
| int32_t Assimp::MDL::Header::synctype |
0 = synchron, 1 = random .
Ignored (MDLn formats: number of texture coordinates)
| ai_real Assimp::MDL::Header::translate[3] |
translation factors for each axis
| int32_t Assimp::MDL::Header::version |
version number: 6
| ai_real Assimp::MDL::Header::vEyePos[3] |
Position of the viewer's exe. Ignored.