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Assimp
v4.1. (December 2018)
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Tiny utility data structure to hold a .shader data block. More...
Public Member Functions | |
| bool | operator== (const std::string &o) const |
| For std::find() More... | |
| ShaderDataBlock () AI_NO_EXCEPT | |
Public Attributes | |
| ShaderCullMode | cull |
| Cull mode for the element. More... | |
| std::list< ShaderMapBlock > | maps |
| Maps defined in the shader. More... | |
| std::string | name |
| Name of referenced data element. More... | |
Tiny utility data structure to hold a .shader data block.
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inline |
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inline |
For std::find()
| ShaderCullMode Assimp::Q3Shader::ShaderDataBlock::cull |
Cull mode for the element.
| std::list<ShaderMapBlock> Assimp::Q3Shader::ShaderDataBlock::maps |
Maps defined in the shader.
| std::string Assimp::Q3Shader::ShaderDataBlock::name |
Name of referenced data element.