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Assimp
v4.1. (December 2018)
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Stores the memory requirements for different components (e.g. More...
Public Member Functions | |
| aiMemoryInfo () AI_NO_EXCEPT | |
| Default constructor. More... | |
Public Attributes | |
| unsigned int | animations |
| Storage allocated for animation data. More... | |
| unsigned int | cameras |
| Storage allocated for camera data. More... | |
| unsigned int | lights |
| Storage allocated for light data. More... | |
| unsigned int | materials |
| Storage allocated for material data More... | |
| unsigned int | meshes |
| Storage allocated for mesh data. More... | |
| unsigned int | nodes |
| Storage allocated for node data. More... | |
| unsigned int | textures |
| Storage allocated for texture data. More... | |
| unsigned int | total |
| Total storage allocated for the full import. More... | |
Stores the memory requirements for different components (e.g.
meshes, materials, animations) of an import. All sizes are in bytes.
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inline |
Default constructor.
| unsigned int aiMemoryInfo::animations |
Storage allocated for animation data.
| unsigned int aiMemoryInfo::cameras |
Storage allocated for camera data.
| unsigned int aiMemoryInfo::lights |
Storage allocated for light data.
| unsigned int aiMemoryInfo::materials |
Storage allocated for material data
| unsigned int aiMemoryInfo::meshes |
Storage allocated for mesh data.
| unsigned int aiMemoryInfo::nodes |
Storage allocated for node data.
| unsigned int aiMemoryInfo::textures |
Storage allocated for texture data.
| unsigned int aiMemoryInfo::total |
Total storage allocated for the full import.