1.0.0 API documentation
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vector_angle.hpp
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1
14
15#pragma once
16
17// Dependency:
18#include "../glm.hpp"
19#include "../gtc/epsilon.hpp"
20#include "../gtx/quaternion.hpp"
21#include "../gtx/rotate_vector.hpp"
22
23#ifndef GLM_ENABLE_EXPERIMENTAL
24# error "GLM: GLM_GTX_vector_angle is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
25#elif GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
26# pragma message("GLM: GLM_GTX_vector_angle extension included")
27#endif
28
29namespace glm
30{
33
37 template<length_t L, typename T, qualifier Q>
38 GLM_FUNC_DECL T angle(vec<L, T, Q> const& x, vec<L, T, Q> const& y);
39
43 template<typename T, qualifier Q>
44 GLM_FUNC_DECL T orientedAngle(vec<2, T, Q> const& x, vec<2, T, Q> const& y);
45
49 template<typename T, qualifier Q>
50 GLM_FUNC_DECL T orientedAngle(vec<3, T, Q> const& x, vec<3, T, Q> const& y, vec<3, T, Q> const& ref);
51
53}// namespace glm
54
55#include "vector_angle.inl"
GLM_FUNC_DECL T angle(qua< T, Q > const &x)
Returns the quaternion rotation angle.
GLM_FUNC_DECL T orientedAngle(vec< 2, T, Q > const &x, vec< 2, T, Q > const &y)
Returns the oriented angle between two 2d vectors.