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#include <osg/Object>#include <osg/StateAttribute>#include <osg/ref_ptr>#include <osg/Uniform>#include <map>#include <vector>#include <string>Go to the source code of this file.
Classes | |
| class | osg::StateSet |
| struct | osg::StateSet::Callback |
Namespaces | |
| namespace | osg |
Macros | |
| #define | OSG_STATESET 1 |
| #define | GL_RESCALE_NORMAL 0x803A |
Functions | |
| OSG_EXPORT bool | osg::isTextureMode (StateAttribute::GLMode mode) |
| #define GL_RESCALE_NORMAL 0x803A |
| #define OSG_STATESET 1 |