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| | ModularEmitter () |
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| | ModularEmitter (const ModularEmitter ©, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) |
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| | META_Node (osgParticle, ModularEmitter) |
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| Counter * | getCounter () |
| | Get the counter object.
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| const Counter * | getCounter () const |
| | Get the const Counter object.
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| void | setCounter (Counter *c) |
| | Set the Counter object.
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| float | getNumParticlesToCreateMovementCompensationRatio () const |
| | Get the ratio between number of particle to create in compensation for movement of the emitter.
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| void | setNumParticlesToCreateMovementCompensationRatio (float r) |
| | Set the ratio between number of particle to create in compenstation for movement of the emitter.
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| Placer * | getPlacer () |
| | Get the Placer object.
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| const Placer * | getPlacer () const |
| | Get the const Placer object.
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| void | setPlacer (Placer *p) |
| | Set the Placer object.
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| Shooter * | getShooter () |
| | Get the Shooter object.
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| const Shooter * | getShooter () const |
| | Get the const Shooter object.
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| void | setShooter (Shooter *s) |
| | Set the Shooter object.
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Public Member Functions inherited from osgParticle::Emitter |
| | Emitter () |
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| | Emitter (const Emitter ©, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) |
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| virtual const char * | libraryName () const |
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| virtual const char * | className () const |
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| virtual bool | isSameKindAs (const osg::Object *obj) const |
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| virtual void | accept (osg::NodeVisitor &nv) |
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| void | setParticleSystem (ParticleSystem *ps) |
| | Set the destination particle system.
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| void | setEstimatedMaxNumOfParticles (int num) |
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| int | getEstimatedMaxNumOfParticles () const |
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| const Particle & | getParticleTemplate () const |
| | Get the particle template.
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| void | setParticleTemplate (const Particle &p) |
| | Set the particle template (particle is copied).
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| bool | getUseDefaultTemplate () const |
| | Return whether the particle system's default template should be used.
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| void | setUseDefaultTemplate (bool v) |
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Public Member Functions inherited from osgParticle::ParticleProcessor |
| | ParticleProcessor () |
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| | ParticleProcessor (const ParticleProcessor ©, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) |
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| ReferenceFrame | getReferenceFrame () const |
| | Get the reference frame.
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| void | setReferenceFrame (ReferenceFrame rf) |
| | Set the reference frame.
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| bool | getEnabled () const |
| | Get whether this processor is enabled or not.
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| bool | isEnabled () const |
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| void | setEnabled (bool v) |
| | Set whether this processor is enabled or not.
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| ParticleSystem * | getParticleSystem () |
| | Get a pointer to the destination particle system.
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| const ParticleSystem * | getParticleSystem () const |
| | Get a const pointer to the destination particle system.
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| void | setEndless (bool type) |
| | Set the endless flag of this processor.
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| bool | getEndless () const |
| | Check whether this processor is endless.
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| bool | isEndless () const |
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| void | setLifeTime (double t) |
| | Set the lifetime of this processor.
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| double | getLifeTime () const |
| | Get the lifetime of this processor.
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| void | setStartTime (double t) |
| | Set the start time of this processor.
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| double | getStartTime () const |
| | Get the start time of this processor.
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| void | setCurrentTime (double t) |
| | Set the current time of this processor.
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| double | getCurrentTime () const |
| | Get the current time of this processor.
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| void | setResetTime (double t) |
| | Set the reset time of this processor. A value of 0 disables reset.
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| double | getResetTime () const |
| | Get the reset time of this processor.
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| bool | isAlive () const |
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| void | traverse (osg::NodeVisitor &nv) |
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| const osg::Matrix & | getLocalToWorldMatrix () |
| | Get the current local-to-world transformation matrix (valid only during cull traversal).
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| const osg::Matrix & | getWorldToLocalMatrix () |
| | Get the current world-to-local transformation matrix (valid only during cull traversal).
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| const osg::Matrix & | getPreviousLocalToWorldMatrix () |
| | Get the previous local-to-world transformation matrix (valid only during cull traversal).
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| const osg::Matrix & | getPreviousWorldToLocalMatrix () |
| | Get the previous world-to-local transformation matrix (valid only during cull traversal).
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| osg::Vec3 | transformLocalToWorld (const osg::Vec3 &P) |
| | Transform a point from local to world coordinates (valid only during cull traversal).
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| osg::Vec3 | rotateLocalToWorld (const osg::Vec3 &P) |
| | Transform a vector from local to world coordinates, discarding translation (valid only during cull traversal).
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| osg::Vec3 | transformWorldToLocal (const osg::Vec3 &P) |
| | Transform a point from world to local coordinates (valid only during cull traversal).
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| osg::Vec3 | rotateWorldToLocal (const osg::Vec3 &P) |
| | Transform a vector from world to local coordinates, discarding translation (valid only during cull traversal).
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| virtual osg::BoundingSphere | computeBound () const |
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| | Node () |
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| | Node (const Node &, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
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| virtual Object * | cloneType () const |
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| virtual Object * | clone (const CopyOp ©op) const |
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| virtual Node * | asNode () |
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| virtual const Node * | asNode () const |
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| virtual Drawable * | asDrawable () |
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| virtual const Drawable * | asDrawable () const |
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| virtual Geometry * | asGeometry () |
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| virtual const Geometry * | asGeometry () const |
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| virtual Group * | asGroup () |
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| virtual const Group * | asGroup () const |
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| virtual Transform * | asTransform () |
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| virtual const Transform * | asTransform () const |
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| virtual Switch * | asSwitch () |
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| virtual const Switch * | asSwitch () const |
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| virtual Geode * | asGeode () |
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| virtual const Geode * | asGeode () const |
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| virtual osgTerrain::Terrain * | asTerrain () |
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| virtual const osgTerrain::Terrain * | asTerrain () const |
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| virtual void | ascend (NodeVisitor &nv) |
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| const ParentList & | getParents () const |
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| ParentList | getParents () |
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| Group * | getParent (unsigned int i) |
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| const Group * | getParent (unsigned int i) const |
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| unsigned int | getNumParents () const |
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| NodePathList | getParentalNodePaths (osg::Node *haltTraversalAtNode=0) const |
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| MatrixList | getWorldMatrices (const osg::Node *haltTraversalAtNode=0) const |
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| void | setUpdateCallback (Callback *nc) |
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| template<class T > |
| void | setUpdateCallback (const ref_ptr< T > &nc) |
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| Callback * | getUpdateCallback () |
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| const Callback * | getUpdateCallback () const |
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| void | addUpdateCallback (Callback *nc) |
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| template<class T > |
| void | addUpdateCallback (const ref_ptr< T > &nc) |
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| void | removeUpdateCallback (Callback *nc) |
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| template<class T > |
| void | removeUpdateCallback (const ref_ptr< T > &nc) |
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| unsigned int | getNumChildrenRequiringUpdateTraversal () const |
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| void | setEventCallback (Callback *nc) |
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| template<class T > |
| void | setEventCallback (const ref_ptr< T > &nc) |
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| Callback * | getEventCallback () |
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| const Callback * | getEventCallback () const |
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| void | addEventCallback (Callback *nc) |
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| template<class T > |
| void | addEventCallback (const ref_ptr< T > &nc) |
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| void | removeEventCallback (Callback *nc) |
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| template<class T > |
| void | removeEventCallback (const ref_ptr< T > &nc) |
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| unsigned int | getNumChildrenRequiringEventTraversal () const |
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| void | setCullCallback (Callback *nc) |
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| template<class T > |
| void | setCullCallback (const ref_ptr< T > &nc) |
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| Callback * | getCullCallback () |
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| const Callback * | getCullCallback () const |
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| void | addCullCallback (Callback *nc) |
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| template<class T > |
| void | addCullCallback (const ref_ptr< T > &nc) |
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| void | removeCullCallback (Callback *nc) |
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| template<class T > |
| void | removeCullCallback (const ref_ptr< T > &nc) |
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| void | setCullingActive (bool active) |
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| bool | getCullingActive () const |
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| unsigned int | getNumChildrenWithCullingDisabled () const |
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| bool | isCullingActive () const |
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| unsigned int | getNumChildrenWithOccluderNodes () const |
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| bool | containsOccluderNodes () const |
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| void | setNodeMask (NodeMask nm) |
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| NodeMask | getNodeMask () const |
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| void | setStateSet (osg::StateSet *stateset) |
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| template<class T > |
| void | setStateSet (const osg::ref_ptr< T > &stateset) |
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| osg::StateSet * | getOrCreateStateSet () |
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| osg::StateSet * | getStateSet () |
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| const osg::StateSet * | getStateSet () const |
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| void | setDescriptions (const DescriptionList &descriptions) |
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| DescriptionList & | getDescriptions () |
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| const DescriptionList & | getDescriptions () const |
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| const std::string & | getDescription (unsigned int i) const |
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| std::string & | getDescription (unsigned int i) |
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| unsigned int | getNumDescriptions () const |
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| void | addDescription (const std::string &desc) |
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| void | setInitialBound (const osg::BoundingSphere &bsphere) |
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| const BoundingSphere & | getInitialBound () const |
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| void | dirtyBound () |
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| const BoundingSphere & | getBound () const |
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| void | setComputeBoundingSphereCallback (ComputeBoundingSphereCallback *callback) |
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| template<class T > |
| void | setComputeBoundingSphereCallback (const ref_ptr< T > &callback) |
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| ComputeBoundingSphereCallback * | getComputeBoundingSphereCallback () |
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| const ComputeBoundingSphereCallback * | getComputeBoundingSphereCallback () const |
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| virtual void | setThreadSafeRefUnref (bool threadSafe) |
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| virtual void | resizeGLObjectBuffers (unsigned int) |
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| virtual void | releaseGLObjects (osg::State *=0) const |
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| | Object () |
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| | Object (bool threadSafeRefUnref) |
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| | Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
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| std::string | getCompoundClassName () const |
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| virtual NodeVisitor * | asNodeVisitor () |
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| virtual const NodeVisitor * | asNodeVisitor () const |
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| virtual StateSet * | asStateSet () |
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| virtual const StateSet * | asStateSet () const |
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| virtual StateAttribute * | asStateAttribute () |
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| virtual const StateAttribute * | asStateAttribute () const |
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| virtual Uniform * | asUniform () |
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| virtual const Uniform * | asUniform () const |
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| virtual Camera * | asCamera () |
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| virtual const Camera * | asCamera () const |
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| virtual Callback * | asCallback () |
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| virtual const Callback * | asCallback () const |
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| virtual CallbackObject * | asCallbackObject () |
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| virtual const CallbackObject * | asCallbackObject () const |
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| virtual UserDataContainer * | asUserDataContainer () |
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| virtual const UserDataContainer * | asUserDataContainer () const |
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| virtual ValueObject * | asValueObject () |
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| virtual const ValueObject * | asValueObject () const |
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| virtual Image * | asImage () |
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| virtual const Image * | asImage () const |
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| virtual void | setName (const std::string &name) |
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| void | setName (const char *name) |
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| const std::string & | getName () const |
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| void | setDataVariance (DataVariance dv) |
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| DataVariance | getDataVariance () const |
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| virtual void | computeDataVariance () |
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| void | setUserDataContainer (osg::UserDataContainer *udc) |
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| template<class T > |
| void | setUserDataContainer (const ref_ptr< T > &udc) |
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| osg::UserDataContainer * | getUserDataContainer () |
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| const osg::UserDataContainer * | getUserDataContainer () const |
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| osg::UserDataContainer * | getOrCreateUserDataContainer () |
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| virtual void | setUserData (Referenced *obj) |
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| template<class T > |
| void | setUserData (const ref_ptr< T > &ud) |
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| virtual Referenced * | getUserData () |
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| virtual const Referenced * | getUserData () const |
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| template<typename T > |
| bool | getUserValue (const std::string &name, T &value) const |
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| template<typename T > |
| void | setUserValue (const std::string &name, const T &value) |
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| template<typename T > |
| BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool | getUserValue (const std::string &name, T &value) const |
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| | Referenced () |
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| | Referenced (bool threadSafeRefUnref) |
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| | Referenced (const Referenced &) |
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| Referenced & | operator= (const Referenced &) |
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| bool | getThreadSafeRefUnref () const |
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| OpenThreads::Mutex * | getRefMutex () const |
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| int | ref () const |
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| int | unref () const |
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| int | unref_nodelete () const |
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| int | referenceCount () const |
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| ObserverSet * | getObserverSet () const |
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| ObserverSet * | getOrCreateObserverSet () const |
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| void | addObserver (Observer *observer) const |
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| void | removeObserver (Observer *observer) const |
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An emitter class that holds three objects to control the creation of particles. These objects are a counter, a placer and a shooter. The counter controls the number of particles to be emitted at each frame; the placer must initialize the particle's position vector, while the shooter initializes its velocity vector. You can use the predefined counter/placer/shooter classes, or you can create your own.